You in all probability remember the most recent time you played Smash Bros Brawl online, right? You don\’t? Well, that is actually comprehensible and you definitely should keep away from online battles from here on out. Some of you probably have encountered the same problem as this one person who wrote the Masahiro Sakurai has.
\”The other day, I had my first run at Smash Bros. Brawl online play. What I found was that nobody ever went on the attack; it was like everyone was taking the approach of waiting for the other guy to take the offensive. There were no items, either. I wanted to shout at them \’This isn\’t how you do Smash Bros.\’! As the producer, what do you think of fights like this?\”
In other words, online has turned Smash Bros multiplayer into a sort of hell where the violence isn’t tolerated. Only a few times have I myself actually succeeded against a band of hooligans who insisted on \”peace\” instead of aggression.
Sakurai, still recovering from his arm injury which has hindered his ability to contribute to the production of the next Smash Bros game, took to his Famitsu column to address the concerning matter and how the next Smash Bros will be different.
\”The idea of Brawl\’s \’carefree brawling\’ motto was to get rid of as many restraints as possible and allow people to choose whatever play approach they liked,\” he inscribed. \”I\’d like people to take some freer approaches with their gameplay, but the sort of battle style you describe in your letter is not interesting or fun. That\’s why I\’ll probably be thinking of a way to deal with that in the next game. We\’ve learned a lot about net play since Brawl was released, after all, so a lot more is possible.\”
Taking some of the blame with his team, Sakurai also went on to discuss another potential issue with Smash Bros online play
\”Of course,\” he said, \”I suppose the fact that we\’ve still got no-fee online battles available in a game that was released five years ago is another cause of the problem. It would have been nice if we could have revised the game rules as appropriate, but with the system we had, that wasn\’t possible.\”
It is tremendously fulfilling to hear a developer openly acknowledging pressing issues consumers have with their game and based on how much devotion Sakurai and his team has for the Smash Bros franchise and how much concern Sakurai has shown for his fans, we can anticipate that the upcoming Smash Bros game should be a promising one.
What are some of your current concerns about Smash Bros? Leave a comment at Nintendo Enthusiast.