Missing the cut
Cutting and slicing is just one of the difficult undertakings games designers are challenged with when creating their games. In the case of Retro Studios, the the dynamic 3D camera that we see used in Donkey Kong Country: Tropical Freeze was a cinematic feature the development team originally had slated for Donkey Kong Country Returns. Unfortunately, to presumably avoid a delayed release by missing a deadline, the feature had to get cut out of the game before it could be implemented.
“As a game developer, I’ve felt that you always leave something on the drawing board that you wish you could have got in and you’re always tormented by the thought, ‘Wouldn\’t it be cool if we have included…,’\” Retro Studios president Michael Kelbaugh told ONM (via Nintendo Everything) \”I really believe, however, that those thoughts inspire future games and ideas that you use on the next game. For example, the dynamic 3D camera we used in Tropical Freeze was something we wanted to work into Donkey Kong Country Returns. We didn’t have the time, so we implemented it into Tropical Freeze instead.”
What do you think about the dynamic 3D camera? Has it sparked your interest since it was first shown off? Let us know in the comment section below.