Xenoblade Chronicles X is gearing up for a Japan release, and a new Iwata Asks was conducted due to the release game for the game being imminent. Lots of great topics were discussed, and you can read the whole session by clicking here. One of the more interesting nuggets from the session was when Iwata stated that since Xenoblade Chronicles X is online it opens itself up to more freedom, and the games director Tetsuya Takahashi spoke about the length of the game’s story.
Right. I also think we were able to express a game with a great sense of abundance. For example, the main story itself is actually shorter than Xenoblade Chronicles. But when you combine all the story elements including the side quests, the amount of text in the new game far surpasses that of the previous game.
Considering how massive the world of Xenoblade Chronicles X is, the open freedom of the game will surely lend itself to hundreds of hours of gameplay.