<span style=”font-weight: 400;”>The Nintendo Switch has been sold out virtually everywhere since its March launch. Reportedly, Nintendo has </span><a href=”http://nintendoenthusiast.com/news/rumor-nintendo-has-increased-switch-production-to-18-million-for-year-one/”><span style=”font-weight: 400;”>risen production </span></a><span style=”font-weight: 400;”>to meet the unexpected high demand. Even to </span><a href=”http://nintendoenthusiast.com/news/gamestop-cant-keep-up-with-nintendo-switch-demand/”><span style=”font-weight: 400;”>GameStop</span></a> <a href=”http://nintendoenthusiast.com/news/gamestop-cant-keep-up-with-nintendo-switch-demand/”><span style=”font-weight: 400;”>admits</span></a><span style=”font-weight: 400;”> the Switch is selling out at a phenomenal level. All of this is being accomplished by just the system’s unique concept attracting the masses, but what if there was something that made the package even more attractive, something like multimedia functionality?</span>
<a href=”http://nintendoenthusiast.com/wp-content/uploads/2017/05/NE-Divider.png”><img class=”aligncenter size-full wp-image-94387″ src=”http://nintendoenthusiast.com/wp-content/uploads/2017/05/NE-Divider.png” alt=”” width=”696″ height=”9″ /></a>
<span style=”font-weight: 400;”>Compared to other platforms, the Switch offers a streamlined experience. Everything about it is targeted exclusively at gaming; nothing more, nothing less. This wasn’t a mistake either, as Nintendo </span><a href=”http://enthusiast.gg/9530/kimishima-switch-will-not-have-browser-at-launch-discusses-online-service-esports-remakes-and-more”><span style=”font-weight: 400;”>admitted </span></a><span style=”font-weight: 400;”>that it wanted to focus on the system’s gaming aspects first and foremost. That’s why it didn’t launch with services like Netflix, Hulu, YouTube and others.</span>
<span style=”font-weight: 400;”>Some gamers weren’t too happy with that decision, given that even the Wii U launched with those services. I actually wrote an article a few weeks back talking about how it </span><a href=”http://nintendoenthusiast.com/article/does-the-nintendo-switch-truly-need-multimedia-apps/”><span style=”font-weight: 400;”>isn’t even necessary</span></a><span style=”font-weight: 400;”> for the Switch to have those apps. But, after giving it some more thought, I think it is appropriate to conclude that while they may not be necessary, they could possibly be a big bonus after all.</span>
There’s a certain system from long ago which became a pretty big success. It was so successful that it ended up becoming the best-selling game console of all time. I’m talking about the PlayStation 2. Why exactly was it such a big hit? Well, aside from its massive library of games, it had another ace up its sleeve: it was pretty much the best DVD player on the market.
<a href=”http://nintendoenthusiast.com/wp-content/uploads/2017/05/PS2.png”><img class=”aligncenter wp-image-94388″ src=”http://nintendoenthusiast.com/wp-content/uploads/2017/05/PS2.png” alt=”” width=”801″ height=”525″ /></a>
<h3 style=”text-align: center;”><span style=”color: #ff0000;”><em>The PS2 sold so much not just because it was a good game console, but also because it was a great DVD player.</em></span></h3>
<span style=”font-weight: 400;”>Sony released the PS2 exactly when the DVD craze really began to take off. Because it offered both gaming and home theatre entertainment, it was basically able to sell itself. There were traditional DVD players of course, but because the PS2 was a combo machine, it appealed to a wider market and also had more value. Parents who may have been hesitant to buy their kids </span><i><span style=”font-weight: 400;”>just</span></i><span style=”font-weight: 400;”> a game system were no doubt hard-pressed to turn down getting one that also benefited them by means of also being a great DVD player. Because DVDs became a household staple, that helped push the demand for PS2s to outrageous heights, it definitely was the right system at the right time. Could Nintendo learn something from the PS2?</span>
Well, just as the PS2 was a combo-console, so is the Switch. It’s the world’s first ‘hybrid system’: both a home console and handheld in the same package. That gives it the obvious advantage of taking the experience on-the-go, which would make it the perfect fit for a multimedia device. While the other systems all have various apps, the Switch is the only one that will allow you to keep everything with you even when you’re away from home.
What makes the Switch so attractive as a portable device is its incredibly compact design. Remove the Joy-Cons from the sides and it’s basically a somewhat chunky tablet. Nintendo realized the popularity of tablet devices and tried their best to emulate the design with the Switch, making it look and feel recognizable to basically anyone. Because the Switch is essentially a tablet, it could take the place of a traditional model if it were to adopt multimedia apps, along with perhaps a few extras like a solid Internet Browser, music player, and note taker. It definitely has the potential to become the modern-day PS2. However, it’s a lot easier said than done.
<a href=”http://nintendoenthusiast.com/wp-content/uploads/2017/05/Switch-vs-Mobile.jpg”><img class=”aligncenter wp-image-94389″ src=”http://nintendoenthusiast.com/wp-content/uploads/2017/05/Switch-vs-Mobile-1024×511.jpg” alt=”” width=”800″ height=”399″ /></a>
<h3 style=”text-align: center;”><span style=”color: #ff0000;”><em>Switch is a combo-console like the PS2, but the multimedia situation is less favorable this time around. </em></span></h3>
The main point that I highlighted in my past article about why multimedia apps are not necessary for Switch is that there are already so many other devices that are out there that already take care of it; devices that people already own. While the Switch could easily be marketed as being the next great tablet, it’s going to be very hard to woo people away from their iPads and such. While the Switch is an affordable and attractive machine, it’s still a game console first-and-foremost.
<span style=”font-weight: 400;”>Not only is its focus primarily on games, but the Switch also falls short when compared to that of traditional mobile devices. There are tablets and phones which can go for a number of hours on a single charge, whereas the Switch’s limit seems to be about six hours. Netflix might not drain the battery as quickly as playing a graphically-intensive game like </span><i><span style=”font-weight: 400;”>FAST RMX</span></i><span style=”font-weight: 400;”>, but it’s still not at the same level as an iPad.</span>
On top of that, unlike the PS2, the Switch has come at a time where we have a true casual gamer demographic, and the market is filled to the brim with devices that cater to that group. Had the Switch been released back when tablets were just starting to take off, perhaps Nintendo could have swooped in to control a large section of that market. But it’s now 2017, and that ship is already out in the open ocean. Even so, that doesn’t mean that Nintendo still can’t attempt to implement these features and advertise the Switch as both a great game console and multimedia device. At the very least, it will have the features even if that doesn’t make a huge difference in sales.
<a href=”http://nintendoenthusiast.com/wp-content/uploads/2017/05/NSwitch-Tabletop-Mode.jpg”><img class=”aligncenter wp-image-94390″ src=”http://nintendoenthusiast.com/wp-content/uploads/2017/05/NSwitch-Tabletop-Mode-1024×718.jpg” alt=”” width=”799″ height=”560″ /></a>
<h3 style=”text-align: center;”><span style=”color: #ff0000;”><em>Ultimately, the Switch’s strongest factor will be its games—but Netflix would be nice regardless.</em></span></h3>