We’ve already known for quite some time that Unreal Engine 4 (the latest version of the popular engine) supports the Switch. There are already a few UE4 games that have been released, such as the recent <em>NBA Playgrounds</em>. <a href=”https://www.unrealengine.com/en-US/blog/unreal-engine-4-16-released”>A new update</a> was pushed to the engine, bringing its firmware up to version 4.16. This new update features full support for the Switch, allowing developers to have a complete and stable set of tools to use. The tools available prior were in an “<a href=”http://nintendoeverything.com/unreal-engine-4-15-released-officially-adds-switch-support/”>experimental</a>” phase, so now everything is complete.
Here’s what Epic (the creators of the engine) had to say about the new update on Switch:
<blockquote><em>”Support for <strong>Nintendo Switch</strong> </em><em>is fully-featured and ready for production in 4.16! Epic Games has teamed up with Nintendo to release the full UE4 source code for Nintendo Switch to approved developers for free.”</em></blockquote>
Nintendo and Epic Games have been working closely for quite some time to make sure that the development process with UE4 on Switch is silky smooth. Read more about that <a href=”http://enthusiast.gg/11608/switch-porting-unreal-engine-4-titles-can-be-done-with-the-push-of-a-button”>here</a>. Also, check out this tech demo showing a UE4 project that was successfully tested on Switch hardware: